If this week's rumors are true, we're about a month away from a major Apple media event that will likely see the company unveil its next-generation iPhone, commonly referred to as the "iPhone 5." Rene Ritchie, editor-in-chief at iMore, was the first to report on the possible Apple media event date, which would presumably unveil the new iPhone and iPad "Mini."
"iMore has learned that Apple is planning to debut the new iPhone at a special event on Wednesday, September 12, 2012, with the release date to follow 9 days later on Friday, September 21. This information comes from sources who have proven accurate in the past."
Smartphone supply, component and repair sites like Gotta Be Mobile and iFixyouri have previously posted images and videos of alleged iPhone 5 prototypes, but never did those sites fully compare the new model to the iPhone 4S.
On Friday, ETrade Supply posted a highly-detailed image and video comparison between the iPhone 5 prototype and the iPhone 4S components, which just may be the most convincing photo evidence of the iPhone 5 we have to-date.
New iPhone 5 Photos: Bigger and Thinner Front Plate
The site shows the iPhone 5 and iPhone 4S face plates side by side. Whereas the iPhone 4S measures 76.65 mm long and 3.61 inches diagonally, the iPhone 5 stretches those dimensions: The front plate measures 90.25 mm long and 4.065 inches across. The iPhone 5's width is identical to all previous-generation iPhones at 51.6 mm, likely for comfort reasons, but that's not what makes it important: The width and the new height of the iPhone combined creates a resolution ratio of about 16:9, which will allow for 1080p HD videos, TV shows and movies to be played in a beautiful widescreen format.
ETrade Supply also took an unprecedented look at the differences in thinness between the iPhone 4S and the alleged iPhone 5 prototype. Whereas the iPhone 4S face plate measured exactly 1 mm, the iPhone 5's front plate is 0.1 mm thinner at just 0.9 mm thick. This thinness makes sense: Apple had allegedly been looking to adopt in-cell touch panels manufactured by Sharp and Toshiba Mobile Display.
In-cell touch panels are multi-touch panels that experts say far outperform current "on-cell" touch screens, but they're significantly thinner than their on-cell counterparts since their creation involves removing a layer between the multi-touch screen and the LCD display. AUO Optronics, based in Taiwan, explains the difference:
"Compared to In-Cell technology, the conventional technologies have an additional sensing glass, which not only increases the overall thickness of the LCD, but also adds an extra lamination process step, translating to increased cost and relatively lower yield and reduced transmittance," the company said. "Compared to the traditional resistive touch control, in-cell voltage sensing not only has the above advantages, but also is superior in that its sensitivity less subjective to environment changes, no calibration mechanism required, and capability of supporting multiple-point touch control."
AUO Optronics adds that the touch sensors are vastly improved in in-cell technologies, but they're still powerful enough to resist scratches on the touch panel, resulting in "a longer product lifetime."
"In contrast to the traditional resistive and digitizer touch controls, since a mere light touch can be picked up, the operation interface of In-cell charging sensing is more humanized," AUO said. "In addition, charging sensing not only can support multiple point touch control, but further support pen writing at present to meet different requirements by the clients."
In-cell technology helps create more "precise" glass, but Technorati's Reed Sanders from Technorati points out another powerful benefit:
"The current displays in the iPhone 4 and 4S involves a layer of sensing glass on the outside of an inner LCD screen. This capacitive touchscreen makes it thicker as it has two layers and an extra step in the assembly line. Moving to the single layer in-cell touch panel would remove a step in production as well, speeding up the manufacturing process. When you manufacture 30 million iPhone devices, saving two seconds becomes a large amount."
New iPhone 5 Photos: Migrated Features
ETrade Supply points out the ways in which the components at the top of the alleged iPhone 5 front plate, including the front-facing camera and its light and proximity sensors, have moved around since the previous iPhone model.
The iPhone 4S features a camera hole to the left of the receiver hole, with the light sensor directly above the receiver, and the proximity sensor directly to the left of the light sensor. In the iPhone 5 glass lens provided by ETrade Supply, the light sensor has shrunk - Apple likely found a way to make it more sensitive - and it's also switched places with the camera hole, putting the new camera above the phone's receiver hole and the light sensor to the left of the receiver.
Since ETrade Supply only looked at the front plate, it couldn't show what other features had moved, but previous prototypes had shown Apple decided to move the headphone jack to the bottom of the phone, and also shrink the size of the dock connector from 30 pins to 19 pins.
New iPhone 5 Photos: The Home Button
One heavily-rumored change in the iPhone 5, which wasn't easily detailed in previous reports, was the difference in the home button from previous-gen iPhones. For an easy comparison, ETrade Supply juxtaposes the iPhone 4S bottom to the bottom of the alleged iPhone 5 prototype, which for the first time really shows how the area around the home button is significantly narrowed down in the new iPhone. The iPhone 4S has about 18 mm of space at the bottom; the iPhone 5 front plate's bottom only measures 15.4 mm.
What can we make of less space between the home button and the screen? Apple may have narrowed the space just to make the screen fit a bigger form factor, or it might have changed the bottom of the phone to accommodate a newfangled audio system at the bottom of the phone. The real reason is likely the former, but we won't know the real answer until Apple tells us at next month's event.
New iPhone 5 Photos Confirm Previous Rumors, But What Else?
Unfortunately, ETrade Supply only had a chance to compare the face plates of the iPhones; we've yet to see a full, comprehensive comparison of an iPhone 5 prototype to the iPhone 4S. But on the bright side, since all of ETrade Supply's features aligned perfectly with previous rumors and reports about the iPhone 5, we can say with near-certainty that if those features are legitimate, the following features below will be too. Here's what else we know about the outer and inner features of the iPhone 5.
Smaller Dock Connector: As predicted earlier by 9 to 5 Mac, Apple wants smaller dock connectors for its iPhones, and the newly released iPhone 5 models only confirm this. In addition, after TechCrunch "independently verified" that the next iPhone will kick the standard 30-pin dock connector (a tradition since the third-generation iPod) for a newly designed 19-pin "mini" dock connector, Gotta Be Mobile released photos of the alleged "iPad Mini," which featured a similar 19-pin dock connector. Several other news sites, including The New York Times and Reuters, also believe Apple will implement the 19-pin dock into the iPhone 5, likely for the sake of making more space within the phone.
Redesigned Speaker Grills: The speakers on the bottom have been expanded and redesigned in the new iPhone model. Now that the dock connector from the iPhone 4 and 4S has been shrunk down, Apple has more room to create bigger and louder speakers.
Metal Back: The iPhone 4S features a back made of all glass, but the new photos from iFixyouri show black and white iPhones with much of the back encased in metal. It's not clear what function the metal back serves -- if it's simply a style choice, or if it's made out of an extremely-light "liquidmetal" solution -- but all of the photos of the new iPhones included these metal portions. There's a slight chance that the metal back could help improve call reception, given that the metal trim along the sides is molded into the metal backplates, giving it a "unibody" feel.
New Camera Opening: Photos of the released iPhone show a subtle but interesting difference to the camera infrastructure: On the rear panels of the black and white iPhone models, there is now a small space between the camera lens and the LED flash. Looking at the inside of that space, there appears to be a tiny object that occupies the opening, which could be a small microphone to help with capture higher-quality audio when recording video.
These are just the outside components, however. Most of what makes the iPhone an incredible device is the software, and at WWDC 2012, Apple announced everything we need to know about iOS 6, the next operating system for the iPhone, iPad and iPod Touch. iOS 6 will launch in the fall, which would make it a perfect time to release two other devices, namely a new iPhone and a new iPad.
iPhone 5: Likely Software Features
Besides all of the wonderful features in iOS 6, what other features can users expect to be showcased in the iPhone 5? Here's a breakdown of rumors, reports and patent filings that suggest a number of killer features and applications may be included in this year's iPhone model:
LTE Connectivity: Despite the significantly higher download and upload speeds of LTE, previous implementations of the high-speed network in smartphones ravaged battery life, which was a major complaint from users. If Apple wanted LTE in the iPhone 4S, it would have been forced to increase the phone's thickness to accommodate a larger circuit board and a bigger battery. As Apple CEO Tim Cook noted in a company earnings conference call in April 2011, "first-generation LTE chipsets force a lot of design compromises."
But now, with new LTE chips from Qualcomm now available, it's a foregone conclusion that Apple will implement radio bands for 4G LTE in the iPhone '5', given that Apple introduced the high-speed network on its new iPad, released March 16. Since LTE in tablets isn't a feature users were breaking down doors for, its implementation was likely done as a "practice run."
NFC: Near-Field Communication is nothing new. In fact, many current smartphones have the chip built-in so owners can use mobile payments solutions like Google Pay. Apple has held off on implementing NFC technology into its iPhone, but a slew of recently granted patents seem to suggest that will change with the sixth-generation model. Two of the major features said to use NFC rather heavily are the iWallet, and iTunes "Gifting."
The iWallet: If you saw Apple announce iOS 6 at WWDC, you may have heard about a new application called Passbook, which is designed to keep all of your gift cards, coupons and tickets all in one place. With a simple flick, users can summon their Starbucks cards, loyalty cards, train tickets, plane tickets and sporting event tickets, too. While Passbook will work on every iOS device, Apple has reportedly been building an expansion of this software specifically for an NFC-capable iPhone.
Apple won a major patent on March 6 for a piece of technology called the "iWallet," which is a digital system that gives users complete control over their subsidiary financial accounts on their iPhones, and also leverages Near-Field Communication technology to complete credit card transactions directly on the phone as well. The iWallet has many different features, including giving users the ability to see their entire credit card profiles, view statements and messages from their banks, and even set parental controls for their children, should they also want to use their iPhones as digital wallets. Outside of the iPhone, users can keep track of their payments and statements within the iTunes billing system, which keeps credit card information and records safe and secure. There's a possibility that iWallet could also work with other Apple utilities, which could allow users to buy things like movie tickets directly within the apps, but only time will tell with that one.
iTunes Gifting: Speaking of NFC ... Another Apple patent unveiled in April described a system for standardized buying, sending, and receiving of media files from a media provider (iTunes) between multiple devices (iPhones, iPads, and iPodTouchs). The process was simply called, "Gifting," and it would certainly work with an NFC-capable iPhone.
Downloading and storing digital media with online service providers has become commonplace -- more so than purchasing DVDs and CDs at physical stores -- but it's not very easy to transfer digital files from one individual to another, usually because of copyright laws. Apple believes "Gifting" is the solution.
One method for gifting requires the sender to authorize a gift charge to their iTunes account, which is then transmitted from the sender's device to the receiver's device -- via tapping, or as long as they're nearby -- thanks to the NFC chip. If the recipient of the gift isn't nearby -- or you want it to be a surprise -- the gift-giver may submit an official request with iTunes, which then processes the request and charges the initiator's account for the given file. The patent also allows for multiple gifts to be sent in a single transaction, as well as certain customization options for the gifts -- including voice greetings and custom gift images, likely to conceal the gift's identity before the recipient opens it.
Audio Sharing Network: The last few months have seen Apple pay increasing attention to its audio network. It released its Podcast application as a completely separate application, and now, according to a newly-filed patent for the iPhone, Apple plans to make the iPhone into a "conference telephone" designed to cut out the background noise while recording audio, which can then be packaged and distributed. This feature would certainly appeal to students that want to record their lectures, as well as enterprise professionals that want to hold and record teleconferences with multiple individuals and be able to hear everyone clearly.
OLED Display: Apple is reportedly testing the iPhone 5 prototype with an A5X chip, which is the quad-core graphics processor used to power the Retina Display in the new iPad. But why would Apple need such a powerful chip for an iPhone? Given that the A5X chip is a graphics powerhouse, if Apple doesn't drastically change the physical size of the screen to 4.6 inches, it may be changing the display's overall quality.
Apple has plenty of money to afford OLED screens in an iPhone-sized display, and it would make sense for Apple to ask Samsung to help build its iPhone 5 displays. Samsung knows how to build big, beautiful screens for any size device: Just imagine what Samsung could do with Apple's Retina technology implemented into an OLED. Apple would effectively put distance between the iPhone and all other smartphone competitors for another five years, at the very least.
Crack-Proof Glass: Everyone who's ever had a rough Saturday night would certainly love this patent. Granted on Nov. 15, Apple's patent for crack-resistant glass uses the same alumino silicate glass solution used in the iPhone 4 and 4S, but chemically treats it with potassium and sodium ions to achieve greater compression thresholds on the surface and edges of the glass, making it less susceptible to cracks.
Apple also included a handy feature that will appeal to everyone who's ever dropped their iPhone: The patent calls for a shock mount to be placed between the glass and the body of the device, which will instantly inflate if the device senses it's falling. If the iPhone's internal accelerometer senses it's falling, an actuator within the device sucks in the cover glass as it accelerates to the ground, protecting it from damage.
Advanced Haptics: Another recently published Apple patent describes a new haptics feedback system that allows a user to interact with the content on the screen by touching it, which is accomplished with sensors and actuators working simultaneously. The new multi-tiered system is extremely sophisticated: Using several layers of elastic screens stacked on top of each other, Apple's screen can produce 3D buttons or objects to interact with, as well as give texture to images, like topographical maps.
Apple's haptic system can create different types of actions, including vibration, net displacement, bending, deforming, or any combination of those elements. The technology can also work with a secondary display screen or audio system, which would be useful if Apple ever builds its iTV, but the system can also be applied to flexible organic light emitting diode (OLED) screens. This advanced haptics system would also work with almost every portable Apple device, including iPhones, iPod Touch devices, iPads, MacBooks, and even TVs, video projectors and e-Ink displays.
Apple Avatars. If you want to buy movies, apps, or any content through Apple's iTunes Store or App Store, Apple requires you have an Apple ID. Your Apple ID sticks with you in the company's Game Center, which keeps track of a user's achievements across purchased and downloaded games. But if this recently granted patent has any bearing on the immediate future, Apple users may soon get to make customizable Apple Avatars, which users would use to represent themselves within potential online or gaming environments. Apple users could create a 3D model of themselves, customizing features like hair, eyes, nose, and eyebrows, as well as other features and accessories. While avatars seem to be geared towards kids, it would actually help give users a source of identity while making the Apple brand -- and identification procedures -- a little more fun. Don't be surprised if Apple had Pixar's help on this one: Just look at the eyes.
The Photographer's Timer. Traditionally, self-timing cameras are used to take pictures of a big group, or a self-portrait. But in Apple's self-timer, a patent granted March 8, the iDevice's camera can identify the photographer and ask if they want to be in the picture. At that point, the iPhone will simply wait until it detects the photographer's face in the viewfinder before it automatically snaps a photo. If you are the "photographer" who also wants to be in the picture, the iPhone will simply wait until it detects your face to take the picture.
"But what about interruptions? What happens if I get a call after I set the self-timer?" Wonder no more. If you set the timer and then your phone goes off, the timer will still wait until it has detected, recognized and verified that you are the photographer and that you're in place for the photo. Now if only Apple patented a tripod...
3D Photography. While existing 3D cameras and video recorders can gather three-dimensional information from objects, they're generally incapable of getting detailed enough information in relation to the shapes, surfaces and depth of the objects. Apple's solution involves a series of systems, tools and methods to capture a 3D image by using multiple sensors and cameras. One sensor would capture a polarizing image, while two other sensors would capture two different non-polarizing images, and Apple's system would combine the images into a composite.
3D Object Recognition. On May 10, the U.S. Patent and Trademark Office published a series of Apple patents relating to 3D face and object recognition technology. Apple's system involves taking a picture -- either with a front or rear camera -- and the 3D recognition software would distinguish between the two-dimensional projection of the image and the three-dimensional shape of the objects in the image. The process would be fully automatic, which would help for identifying faces in a group of objects, or even identifying objects in X-ray images.
Micro SIM Connector: It's definitely not the sexiest feature, but if Apple decides to include this patented micro SIM connector in the iPhone 5, you won't be unhappy. Apple usually doesn't like people tinkering inside its devices, but the company's micro SIM solution is described as "easily removed and replaced," as well as "resistant to damage by an improper insertion of a SIM card, and may provide reliable mechanical performance."
Multi-Player Gaming. The iPhone 5 might also be the first phone to feature a new piece of software for multi-player gaming. On March 15, the U.S. Patent and Trademark Office published a patent application from Apple that describes a system for multi-player gaming, which allows groups of people to play the same game together and even see it from different perspectives according to the devices' physical relation to one another. The system actually mimics that of the "Find My Friends" app, in which a user's device detects other nearby devices that it recognizes as "friends," and invites them all to join a common application. The technology also determines the relative position of those devices, so some games -- like turn-based role-playing games or card games -- can be played in a specific order.
What do you think of the photos and this video of the alleged iPhone 5? Do you think this is what Apple will release next month? Would you be disappointed if this were the case? Shoot us an email or sound off in the comments section below.