dead-rising
"Dead Rising 3" has shipped 1 million copies. Courtesy/Capcom

Capcom Vancouver’s zombie survival horror game “Dead Rising 3” has shipped 1 million copies since its launch on Nov. 22. The British Columbia-based developer announced the sales landmark on Wednesday and expects the title to sell 1.2 million units before the end of March 2014.

The announcement came two days after a 13GB patch became available for "Dead Rising 3" in the Xbox Games Store, remedying the following issues.

- Content for DLC episodes 3 and 4 added as part of this CU.

- Various stability fixes.

- Various performance improvements.

- Online stability improvements.

- Added a progress bar to main menu while installer is running.

- Fixed an issue which could allow the user to overwrite their save file during streaming install while the game is booted.

- Fix for missing English VUI command in multiplayer menu.

- Some improvements to item pickups.

- Fixed a reproducible issue where the player could get out of the world.

- Fixed an issue where music wasn't playing during the streaming install.

- Fixed some mission scripting issues.

- Fixed an issue which could cause some co-op players not to progress blueprint collection achievements correctly.

- Fixed an issue where the UI was not updating properly.

- Fixed an issue which caused glass textures to appear low-res.

- Fixed an issue which could cause shadows to render incorrectly.

- Fixed a texture issue with the Golden SledgeSaw weapon.

- SmartGlass stability fix.

Capcom added that “Dead Rising 3” has been played for a cumulative of 14 million hours worldwide. In early December, Microsoft reported that players had slaughtered more than 3 billion zombies in the third installment of the “Dead Rising” series, which was released as an Xbox One exclusive. This was only two weeks after the title hit shelves alongside the next-gen console.

“Dead Rising 3” takes place 10 years after predecessor “Dead Rising 2.” The story follows young mechanic Nick Ramos as he attempts to survive a deadly zombie outbreak in the fictional metropolis of Los Perdidos, Calif. The title was announced during E3 2013 and launched in November last year. GameRankings gave the title a score of 78.96 percent, while GameSpot awarded it a 7/10, saying, “Capcom has successfully made ‘Dead Rising 3’ a more welcoming experience than its harsh predecessors.” IGN felt that the game “delivers the undead and great tools to kill them with by the truckload.”

The Xbox One, which launched in 13 countries on Nov. 22, sold 3 million units worldwide by the end of 2013. The next-gen console, which hit shelves in Brazil, Canada, France, Germany, Austria, Ireland, Italy, New Zealand, Ireland, Mexico, the U.K., the U.S. and Australia during its initial release, touted itself as an all-encompassing source of entertainment.

Redmond, Wash.-based Microsoft (NASDAQ: MSFT) reported that the console sold 1 million units within the first 24 hours of its launch. These sales figures evenly matched Sony’s PlayStation 4, which reached consumers on Nov. 15 and also sold 1 million units within 24 hours of its shelf date.

The company also revealed that its console was the fastest selling system during November in the U.S. and saw sales figures of 2.1 million units internationally by Dec. 11. Both Sony and Microsoft were somewhat overwhelmed by holiday demand, struggling to produce enough consoles to meet the needs of buyers. The Xbox One outsold the PlayStation 4 on Black Friday in the U.S., but this may be partially due to the PS4 being unavailable at many major retailers.

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