Unlike the first rule of a famous film from the 90’s, it’s definitely OK to talk about “Punch Club” from publisher TinyBuild, which most mobile gamers will remember for the “Dungelot” games. “Punch Club” appears to be a very different game from what its title promises, as it’s less “Fight Night” boxing and more “Game Dev Story” with a “Rocky” theme.
“Punch Club” will not have players actually punching anyone or anything. Instead, the title is more of a training simulator where players have the boxer train a lot, with fights simulated to see how well the training pays off. Players will simply choose what skills and talents to improve on, while the fights happen automatically, as reported by Touch Arcade.
Training isn’t the only part of the game, though, as players will essentially be living the life of this boxer. Players can go to new areas, take on some quests and even rest for big fights. If the player wants his fight to be a good one, he’ll need to balance training and rest, which should be an interesting obstacle to overcome.
While the game sounds like a very serious boxing simulator, that isn’t the case, as “Punch Club” is heavily influenced by the action movies from the late 1980s and early '90s. In typical action movie fashion, the father of the game’s protagonist is murdered so it’s up to the player to train, be the best and eventually avenge his father in battle.
It’s done in a very tongue-in-cheek fashion, especially with the constant references to the “Rocky” movies that featured Sylvester Stallone. In addition to the '80s cheese, Pocket Gamer reports that the player can fight a crocodile, which is shown in the game trailer below. Judging by what the crocodile is wearing, it looks like a parody of the “Teenage Mutant Ninja Turtles.”
Fans excited for the “Rocky” meets “Game Dev Story” style gameplay will be able to get their hands on “Punch Club” this fall. The title will be coming to iOS and Android devices, as well as the Windows PC through Steam.