“Titanfall” creator Respawn Entertainment launched the title for the PC and Xbox One on March 11. Though the game was supposed to be available for the Xbox 360 on March 25, that date has been pushed back to April 8 in North America and to April 11 in Europe.
“We see a few things that can be made even better, so we’re giving Bluepoint a little more time to do just that and deliver an epic ‘Titanfall’ experience for Xbox 360 players. ‘Titanfall’ for Xbox 360 will now be releasing on April 8 in North America, and beginning on April 11 in Europe. The game will feature the same 6v6 gameplay, maps, modes, weapons and Burn Cards as the Xbox One and PC versions of the game."
Soderlund thanked gamers for their patience, adding, "See you on the Frontier."
Bluepoint is an independent video game developer based in Austin, Texas that has been working in conjuction with Electronic Arts Inc. (NASDAQ:EA) on the game. Microsoft announced in early February that “Titanfall” would have a later launch date for its Xbox 360 console. Some critics at the time saw this as a marketing tactic by Microsoft to move more Xbox Ones off the shelf, but the company said it was the developer's decision to originally delay the release of "Titanfall" to March 25.
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"I think we struck the right balance -- it was Respawn, really, and the developer who struck the balance -- which is, it will play great on Xbox 360," Microsoft Chief Marketing and Strategy Officer Yusuf Mehdi told Polygon in an interview earlier this month at the South by Southwest (SXSW) festival in Austin.
"Believe me, we are thrilled about it. Xbox 360 is in, obviously, all the markets including the top 13 with Xbox One; we're in 48-plus markets for [Xbox 360]. For many markets, that will be the game. So, we've worked together to have that be a first-class experience," he added.
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