Warcraft
World of Warcraft gaming booths are seen at the Gamescom 2015 fair in Cologne, Germany, Aug. 5, 2015. REUTERS/Kai Pfaffenbach

UPDATE: 1:10 a.m. EDT — Blizzard Entertainment said it has resolved the latest DDoS attack on Warcraft servers, and that gameplay should be back to normal. However, it added that players in the Australia region could still face problems and that the company was working to fix it.

UPDATE: 1:10 a.m. EDT — Minutes after announcing that the DDoS attack on its servers had been contained, Blizzard said it was “investigating a new DDoS event.”

UPDATE: 1 a.m. EDT — Blizzard Entertainment said the DDoS issues affecting the Battle.Net servers has been resolved, and that players could now log back in to all games.

Original story:

Blizzard Entertainment launched the Legion update for its "World of Warcraft" video game on Tuesday morning, and less than a couple of hours later, servers for the wildly popular video game began being hit by DDoS attacks. According to Blizzard, it was limited to players only in the EU at first, but since Tuesday night, reports of players not being able to log in to their accounts began coming in from everywhere.

Games other than Warcraft, such as "Overwatch," are also affected. Blizzard said it was trying to fix the problem.

According to downdetector.com, the problem with the Blizzard servers began shortly before 10 p.m. EDT. This was the third DDoS attack to affect the servers of the massively multiplayer online role-playing game, also known as MMORPG, in the last seven days.

Players were livid, and poured scorn and curses on the attackers, who have not identified themselves.

There were also some who blamed Blizzard for not taking measures to avoid such a scenario despite being hit by DDoS attacks repeatedly.