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If you’re a gamer, you might already be familiar with the wonders of virtual reality (VR). However, VR wasn’t built just for gaming.

VR has a place in medicine, media, education, gaming, art, travel, and entertainment — just to mention a few. Its unique selling point is its ability to give users a more immersive experience such that they don’t have to be at a given location.

This kind of innovation expands our scope beyond our 3D physical world. You don’t have to get on a plane to travel to another country to get a taste of their culture, neither do you have to walk through the museum to see ancient artifacts up close. Such VR applications can do this because they are able to take control of the use of your senses making it look like what you see and feel are real.

This might sound like one huge daydream or something straight out of a sci-fi movie, but Victoria VR successfully blended the real world with the virtual and even added a financial incentive to keep you interested.

Victoria VR is a blockchain-based virtual ecosystem that connects multiple virtual reality platforms. This ecosystem is filled with photorealistic content created by its users, thus making it look and feel like the real world. It is a world built and owned by its users. This virtual realm is a metaverse where users are free to do anything they want. From playing games to creating avatars to touring and going on adventures to buying land and building your own structures, the platform provides a limitless environment to do just that — whatever you want.

You won’t just be able to spend time in their virtual space, you’ll also make money from it. Every activity that takes place in Victoria VR attracts a reward that can be tokenized. Victoria VR didn’t create a world where you can escape to but rather a world you can live and make a living out of.

What’s wrong with the real world?

For starters, it’s limited.

You can only do so much from your couch. A good case in point is the lockdown during the Covid-19 pandemic. Many people were made to work from home. Everything from travel to hanging out with friends at a local coffee shop only two blocks down the street was put on hold.

The concept of “doing anything you want” is either non-existent or comes with a price: hard work, longer hours, and numerous sacrifices. You are bound by rules and for many people, creating the kind of world they want to live in was something only left to the realm of imagination or daydreams.

But what if it were possible to do anything you want — play games, go on quests, tour the world, buy some art — and make money just by simply existing in a virtual space? It’s impossible, right? But Victoria VR raised the stakes and made this so-called “impossibility” possible.

Hello, virtual world!

Victoria VR created what they call a Metaverse which connects multiple users on different virtual realities and the real world together through the internet. And this is not something that is restricted to people who are able to afford the fancy VR glasses. Victoria VR didn’t want to leave anyone out in their photorealistic metaverse. Computer users get to enjoy the immersive experience Victoria VR is able to provide.

Victoria VR is a blockchain ecosystem, meaning that it’s built on the blockchain. The blockchain gives Victoria VR that added security, especially where the use of tokens is involved. On Victoria VR every activity from playing games, completing quests, trading goods to buying land and NFTs is tokenized. Every user earns rewards. And all these activities are recorded on the blockchain.

Although it seems like an ambitious project to create a world this sophisticated, it is one the creators found worth pursuing. Victoria VR cleverly combines the freedom to create their world through VR and the economic benefit from playing an active part in the ecosystem in the physical space.

Through their cooperation with DEXFIN Exchange, Victoria VR stays afloat as more people contribute to this project. The DEXFIN Exchange allows you to trade in cryptocurrency, stake tokens and also gives you access to crowdfunding campaigns and tokenized assets. DEXFIN also has its own DXF token which can be traded on the exchange or staked for passive income.

The motivating economy on Victoria VR doesn’t stop at monetary rewards from user activity. The platform also gives room for the stakers as well. Users on the platform can stake their tokens and earn a passive income of up to 18 percent per annum which the users keep on their DEXFIN Exchange accounts. Returns from their stakes can then be used to buy land to build houses, hotels, or even casinos on the metaverse and the cycle continues.

This cyclical system of earning tokens either through participating in the activities on Victoria VR or staking your tokens and then spending it on the platform makes the Victoria VR sustainable in the long run. As more users populate the platform, it’ll create a demand for VR tokens while the stakers lower the supply of the tokens.

Victoria VR also has something for those who are interested in non-fungible tokens (NFTs). According to Coindesk, NFTs are “digital assets that represent a wide range of unique tangible and intangible items, from collectible sports cars to virtual real estate and even digital sneakers.” Unlike digital assets like Bitcoin, NFTs cannot be directly exchanged with one another because no two NFTs are identical.

On Victoria VR, you can create, sell and own your own NFTs on the platform. Your NFTs are listed on TheBigMarket VR which is the largest 3D marketplace for NFTs. And if you’re more into appreciating the art instead of creating and selling them, then you can take a tour of VR Gallery.

Could this be the future?

The mystery of technology is now expanding our world view to include virtual space. It might feel like living two different lives, but it’s so much more — it’s a world within a world.

Victoria VR shows a lot of promise with its robust ecosystem and financial incentives for the investors and the users. As more people begin to use, cooperate, and collaborate within the space, Virtual VR could be the solution to fostering a deeper connection in the virtual spaces as it would be in the physical.

We’re already seeing NFTs and tokenization of real estate going mainstream. Thus, being in a more all-inclusive virtual world would be the step this world may be headed. With Covid still being a concern and more people confined to their homes, platforms like Victoria VR could be the solution to a plethora of problems like lack of social interaction, loss of jobs, a need for connection, and the thirst to explore and experience other parts of the world.