Nintendo announced that their web server was recently hacked by the Lulzsec hacking group.  The hackers were able to penetrate the network but did not manage to obtain any sensitive information or customer data. The hack happened weeks ago, but Nintendo has just released a statement, leaving many to wonder about Nintendo's trust in communication with their gaming customers. 

The server contained no consumer information. The protection of our customer information is our utmost priority...We constantly monitor our security, said Nintendo of America, the U.S. branch of Nintendo.

The Lulzsec group managed to obtain only a server configuration file, which is harmless compared to similar hacks performed by the same group onto Sony's PlayStation Network a month back.  The Nintendo breach lacked the sophistication level in comparable with Sony's infiltration.  One could question Lulzsec's intent on a benign cyber attack or minimal damage was done due to Nintendo's superior security compared to Sony.  Lulzsec tweeted about their hack on Nintendo.

We just got a config file and made it clear that we didn't mean any harm. Nintendo had already fixed it anyway. <3 them!

Lulzsec's recent string of hacks that victimized Sony PlayStation Network, Sony Pictures, PBS, and Nintendo has shaken the IT security for corporate giants.  The Sony PlayStation Network hack affected 100 million users and did reputable damage to the Japanese company.  Shortly after the network was back online, Lulzsec breached Sony Picture's database and stole customer information. 

It's no new news that companies have been hacked frequently, but on minor scales.  The recent events have shown how major breaches can place customer security and company costs in danger.  Despite Sony being in the spotlight, all online gaming companies are susceptible to similar hacks.  Lulzsec has opened the eyes for corporations in strengthening security and taking near future measurable procedures to protect customers and sensitive data.