EA DICE promises to fix the somewhat glitchy first-person shooter “Battlefield 4,” even with the current development of “Battlefield Hardline,” which was confirmed earlier this week.

“I want to be sure you all understand that introducing ‘Hardline’ in no way means we’re done working on ‘Battlefield 4,’” DICE Vice President Karl Magnus Troedsson said in a blog post Thursday. “Nothing could be further from the truth. The Visceral team is leading the development of ‘Hardline,’ while the DICE team continues to drive ‘BF4.’ We are committed to giving you the best BF4 experience possible.”

Troedsson also discussed the development of “Hardline.”

“The Visceral Studio team has done an amazing job of bringing in a completely new concept while staying true to the 'Battlefield' core gameplay pillars,” he added. “I’ve been working with Visceral GM Steve Papoutsis and his team for several years on the cops vs. criminals concept and we think you guys are going to love it! We’ve always dared to try new settings and experiences with Battlefield and seeing this new one take shape is a long lasting dream come true.”

Troedsson confirmed that the following issues would still be addressed in future updates.

[Via the ‘Battlefield’ blog]

Continued Support: There are dedicated BF4 teams in Stockholm, Uppsala and LA that will continue to address any issues that might occur. But more importantly will also look to make significant additions to the game.

Netcode Patch: We are also working on a major update to the Battlefield 4 netcode.

Community Test Environment: We launched and are planning to expand our Community Test Environment. You can see the CTE as our labs environment in which we’ll continue testing out new additions, improvements etc. before we go live with them. We’re expanding the CTE program to give more and more players the chance to test new additions.

More Features: Other features rolled out recently such as Squad Join, Rent-A-Server and Loadout Presets, many which have been directly requested by you in the community. This trend will continue.

This will be the first installment since last year’s "Battlefield 4." Since the game's launch on Oct. 29, 2013, "BF4" has experienced major technical issues and crashes on all platforms. When players voiced their complaints, developer EA DICE responded, creating patches for the game.

A patch for PS4 errors launched on Jan. 14, and EA DICE promised development of future games would be put on hold until “BF4” was working properly.

“The games we develop are services. We focus on taking care of the games post launch, delivering new content to those of you who want it and always working hard to increase quality of play,” Troedsson assured players. “We also continue to work hard to keep investing in areas where you tell us you see opportunities for improvements and new features.  Yes, we’re very excited to partner with Visceral on the development of ‘Battlefield Hardline,’ but ongoing work to refine and enhance BF4 remains a top priority.”