'Injustice: Gods Among Us' Review Roundup: Do Critics Love DC Comics’ Fighting Game?

on April 17 2013 1:23 PM
Injustice: Gods Among Us
"Injustice: Gods Among Us" was released on April 16, 2013. Warner Bros. Interactive Studios/NetherRealm Studios

Injustice: Gods Among Us” lets players control Batman, Superman, Wonder Woman and many other superheroes and supervillains from DC Comics, and the fighting lives up to its superpowered premise. Reviews of “Injustice” are overwhelmingly positive, but the game falls just short of being great.

“Injustice: Gods Among Us,” available on the PlayStation 3, Xbox 360 and Wii U, features a large roster of characters from the DC Comics universe. There are 24 playable characters to choose from, including Batman, Superman, Doomsday, Aquaman, The Flash, Cyborg, The Joker, Green Lantern, Catwoman and Bane. “Injustice” was developed by NetherRealms Studios, creators of the "Mortal Kombat" series.

“Injustice: Gods Among Us” features an original story developed by DC Comics writers Justin Gray and Jimmy Palmiotti, and throughout the game players can use several superpowers inside an interactive, and destructible, world.

IGN gives “Injustice” 8.2 out of 10 and notes the interesting story as one of its best features. The review does mention that the game’s graphics are uneven, with gameplay looking great and cut scenes look poorly rendered and flat. For DC Comics fans, NetherRealms has done a great job of translating each of the many superheroes and supervillains from the pages of a comic into fully realized characters within a fighting game.

The interactive worlds are both a positive and negative as stage changes, when a character hits another hard enough to send them into a different section of the environment, could come across as “silly” when godlike characters and regular humans can inflict the same amount of damage.

The fighting system is another strength of “Injustice: Gods Among Us” as NetherRealms includes many of the best aspects found in "Mortal Kombat" but also includes several new features, such as character-specific powers and the ability to use objects within a stage, such as using boxes as weapons.

The game’s high replay value, plenty of different bonuses, art and other special features to unlock, was one of the reasons EGM gave “Injustice” a 9.5 out of 10 while also noting the game has some rather long load times. Game Informer has similar praise, giving “Injustice: Gods Among Us” a 9 out of 10 saying, “The team’s appreciation of the DC universe blends nicely with their well-worn 'Mortal Kombat' formula to create an experience that is a success on both fighting and comic book levels.”

MetaCritic’s Metascore of “Injustice” is currently at 83, with 16 positive reviews and two negative reviews from critics. Among the negative reviews, Gamespot gives a 7.0, citing the lack of features, such as a replay tool and training modes, as one of the main faults of the game.

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