Microsoft recently unveiled some new weapons from “Sunset Overdrive,” which will launch this year.

Xbox One players are looking forward to the Insomniac Games title, an open world, third-person shooter. The game will be published by Microsoft Studios.

“Sunset Overdrive,” which was announced at E3 last year, will allow players to navigate Sunset City in 2027, where an energy drink company, FizzCo, has taken over the world. Users take on the role of a FizzCo employee who must clean up the mess left behind from a party the company has thrown to celebrate the launch of its new energy drink, Overcharge Delirium XT. Drinking too much of the beverage has transformed regular citizens into powerful mutants and your job is to fight them off.

Burbank, California-based Insomniac Games says the game represents the personality of the 20-year-old company, and the humor of “Sunset Overdrive” is based on that of titles like platform series “Spyro” and franchise “Ratchet & Clank.”

“With a guiding design sensibility best summarized by the single word ‘awesomepocalypse,’ you might expect ‘Sunset Overdrive’ to incorporate some pretty memorable, over-the-top weapons -- and you'd be right,” Microsoft stated on its blog. “They can all be upgraded using the game's Amps (which you'll craft from parts found throughout the environment), and they all receive various buffs and upgrades if your Style meter is raised.”

The weapons and their descriptions are below, via the Microsoft Xbox blog. "Sunset Overdrive" will be available on the Xbox One.

TnTeddy: Rather than use something so mundane as dynamite, the TnTeddy launches cute teddy bears that explode on impact. The idea belonged to one of the game designers -- who sent out an email with no text, but an image of a teddy bear, a plus sign, and a pack of dynamite. Fire it when your style meter is ramped up (achieved by shooting enemies while grinding, taking out groups of them at once, etc.), and the plume from the resulting explosion takes the form of a teddy bear.

AK-FU: Like an AK-47 but with 1000% more middle finger, this assault rifle is accurate as all get-out, and holds plenty of ammo. It's not great for huge groups of enemies, however -- so don't bring it to zombie prom.

Captain Ahab: A bottle of overcharge powers this harpoon, which can take out an enemy in a single shot. On impact, they'll spill forth Overcharge from their tubular bodies, drawing mutants which scramble to the floor to get a sip of the sweet, sweet elixir that infected them in the first place. While they're down, well... you know what to do.

High Fidelity: A gun that fires vinyl records -- and you better believe that you will hear the songs on them playing as they fly through the air. Like many of the game's more left-field ideas, this was one that seemed absurd until a designer stuck it in... and it worked, resoundingly well. These death-records are great to fire into busy areas teeming with zombies, as the LPs will actually ricochet around objects in the game world before hitting their targets.

Hover Turret: A so-called "fire-and-forget" weapon, this sucker launches a miniature helicopter equipped with a 9mm pistol, which fires at nearby enemies.

Excalumune: An upgrade to your standard melee weapon, chock full of electricity and fire effects. Not suitable for children.

Roman Candle: A veritable laser light show of a weapon, it fires out multicolored shots that fizzle and crack as they dance about the screen. Its high spread makes it great for dealing with large groups of mutants. And it's festive, too!

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