“Amplitude,” a Kickstarter project from “Rock Band” developer Harmonix, has been delayed yet again. From its original release date of summer 2015, it has now been pushed back to early 2016. The game is a reboot of the original rhythm game that came out almost a decade ago on PlayStation 2 and is currently a Sony exclusive. The title is slated for a release on the PS3 and PS4.
It seems like the game was delayed to make it bigger than originally planned, according to the official Kickstarter page of “Amplitude.” The game will debut with 30 songs instead of the originally planned 16. The rhythm game will also come with two new areas and more gameplay modes, including a solo campaign, solo free play, a multiplayer “free for all” and a new team play mode, which allows two-on-two matches as well as one-on-three fights.
While the game has been delayed until later this year, it was revealed those who backed the game on Kickstarter will gain early access to the title this coming December before the big holiday break. Everyone else waiting for the game will have to wait until January to play “Amplitude.”
Harmonix knows the delay will disappoint fans, Polygon reported. It seems the developer would rather be late and top expectations than be early and underwhelm backers.
PS4 owners will be getting “Amplitude” first, with PS3 owners getting the game sometime after the current-gen version has been released. So far, there appears to be no real differences between the two versions, though the PS4 version is expected to have more detailed graphics thanks to its advanced hardware.
The “Amplitude” reboot will be the second current-gen game Harmonix will be releasing. The first one will be “Rock Band 4,” which will be coming out for the PS4 and the Xbox One later this year. “Rock Band 4” will also be facing some stiff competition, as it takes on “Guitar Hero Live” from Activision.