Treyarch and Activision have released a series of short interview clips where the developer shares some insights on “Call of Duty: Black Ops 3.” In particular, the interviews tackle the co-op, movement system, specialists system and gunsmith system for weapon customization.
VG 24/7 spotted the series of clips. One of them discusses the innovations added to the game via the co-op. Game Director Jason Blundell shared that the co-op features all of the specific tools and features with the goal of allowing each player, or pair, to approach the battlefield in various ways.
“Call of Duty: Black Ops 3” also expands the way that scenes play out, thanks to the use of third-person cameras. The developer is also introducing a first-person-shared feature, where players can connect to one person to see a cinematic cutscene play out, even with multiple players on the field. As a bonus, Blundell also teased the upcoming zombie mode.
“It’s definitely the biggest and most adventurous zombies experience that we’ve created,” Blundell says in the video below. “The detail and thought that has gone into it, and how that connects to the larger story, which we’ve been telling for the last eight years, having the three-year development allowed us to weave it all in together.
DualShockers also obtained the press kits for “Call of Duty: Black Ops 3,” which featured some new details and screenshots of the game. Six specialists have already been revealed, each of them having a different ability on the battlefield. The abilities range from bursts of speed and movement, called Overdrive, to more tech-advanced moves like Rejack, which allows revival via nanoparticle serum injection.
Customization for weapons is also taken one step higher with the Gunsmith system. Players can now modify weapons using different attachments, cameos, emblems and models. Weapons are not only tailored to the needs of the players, but can be built to become the best weapons. Weapon design is further improved for Sony's PlayStation 4, Microsoft's Xbox One and the PC, as the Weapon Paint Shop features up to 64 layer choices and three sides of the gun for design.
As for maps, four have already been announced. There is Combine, which is set in the Sahara; Stronghold, set in the Swiss Alps, featuring tight quarters; Hunted, where players are under a waterfall in Ethiopia; and Evac, an evacuated zone in Singapore’s quarantine area.