“Grand Theft Auto 5” fans were generally disappointed after the online release went live Tuesday morning and wasn’t up to snuff. “GTA 5” users took to Twitter to discuss the problems they were having with the game, which has been said to be like a more violent X-rated version of “The Sims.” The multiplayer version of the game received a lot of attention and had high expectations that seemingly were unmet.

A little while after the game went live, Rockstar Games wrote on their blog that the technical glitches people were experiencing were expected. The game company apologized for the inconvenience and said they were working on the issues, but didn’t say when they would be resolved.

But it didn’t do much to quell Twitter users who just wanted to play the game. Many weren’t expecting the game to have so many issues and others were really frustrated that it wasn’t working properly.

For some U.S. states, however, the online release for “GTA 5” reportedly worked fine.

Others thought people who were upset about the online game being shaky were unreasonable.

Some were so disillusioned that they refused to play the game until the bugs were worked out.

Some said the government shutting down wasn’t as important as “GTA 5” online not working:


In a blog post on Monday night, Rockstar Games, the creator of “GTA,” laid out several new features that could be expected in the multiplayer version, which is able to house up to 16 users on one team. “Home and Garage Security” was supposed to be an update, along with “GTA$ and Fair Play,” with more types of jobs for players to choose from and a “Character Creation System,” which allows players to pick specifics of their avatars from simple things to the clothes the avatars wear to the dominance of one parent over the other.