All platforms will be getting “Metal Gear Solid V: The Phantom Pain” at the same time, reversing earlier plans to delay the release on Steam for PC. Developer Konami conformed the plan on its official website, saying “Metal Gear Solid V: The Phantom Pain” will be released Sept. 1.
Fans do have something to look forward to at Gamescom apart from a playable version of “Metal Gear Solid V: The Phantom Pain.” Konami said on its official website there will be new footage shown featuring the Mother Base. The developer added the trailer will give more details on customization and building in the game.
Those who are interested in seeing more of the multiplayer’s mechanics on the Forward Operating Base feature will get more information. Konami will even demo for the first time the mechanics on infiltrating other’s bases and capturing resources, all conducted via online gameplay. Players can also expect a glimpse of other characters, the game’s overview and the day/night cycle at play.
At Gamescom, attendees will be able to sample the “A Hero’s Way” mission as a playable demo. This will be the first time that gamers will be able to sample the game at an event. The new trailer will be released on Aug. 5 at 20:00 CET (2 p.m. EDT) at the event. Non-attendees still have a chance to view the new footage on the Metal Gear Solid YouTube channel.
To prepare for the simultaneous release of “Metal Gear Solid V: The Phantom Pain” on all platforms, GameSpot reported the system requirements for the PC version have been released. The minimum specs to play the game on the PC will require a 64-bit Windows 7 or 8 OS, Intel Core i5-4460 or higher, 4GB of RAM memory, the NVIDIA GeForce GTX 650 (2GB), DirectX11 card, 28GB of hard drive space and the DirectX 9.0c compatible sound card.
There is one thing that will come later on for the PC, and that is the “Metal Gear Online,” an online competitive mode for the title. It will arrive on the PS4 and Xbox One on Oct. 6, but PC players will have to wait until January next year to play it.