A plague has descended on the inhabitance of the game The Elder Scrolls V: Skyrim. Not a disease that causes boils but one that is equally disfiguring: bad textures.
Apparently, when players installed the game on their Xbox 360s they noticed the game's textures weren't loading properly. Developer Bethesda noted the problem on its forums and pledged to get to work on a fix for the game.
Skyrim uses a lot of dynamic streaming systems, including textures. We've seen a few reports of certain textures temporarily scaling down on the Xbox 360, and not scaling back up. We have verified that this issue does not occur when playing off the disk and when the game is fully cached (not installed). Skyrim makes heavy use of the Xbox 360 caching system, and caches over the normal course of play while in menus or interiors. This cache can be wiped when other games are played or when the user manually removes it. We're working on a solution in the next title update for those who have installed the game.
Installing a game on the Xbox 360 uploads it to the console's hard drive, cutting down on loading times. The process isn't necessary to play Xbox games, so if players were to uninstall the game and play it from the disc they won't encounter any problems. They will have to wait a little longer on load screens, however. Skyrim is an open-world fantasy role playing game that released Nov. 10. You can check out our review for the game here.