“Titanfall” servers are up and running again after crashing Tuesday evening for several hours. Respawn and Microsoft were quick to address the issue, though it appeared a major part of the problem was on Microsoft’s end. Even Xbox Live Director of Programming Larry Hryb, 51, assured gamers via Twitter the conflict was being handled.

hryb Larry Hryb addressed the server issue. Photo: Courtesy/Twitter/majornelson



“We’re aware that users may be experiencing server connectivity issues on PC and Xbox One,” said the game’s Facebook page. “We’re working directly with Microsoft to resolve the issue and appreciate your patience.”

During the game’s beta last month, servers crashed for several hours on Feb. 14 due to a conflict on Microsoft’s part for the PC and Xbox One platforms. The beta worked fine before its official launch, when access was confined to mainly press and players close the game’s developers.

The crash during the beta test was because the game was unable to create new servers to let new users in. "Some of our Beta servers are currently offline and our team is working with Microsoft to resolve," Matthew Everett, "Titanfall" EA community manager stated regarding the incident. Microsoft also posted an update, saying "we are aware some beta participants are having difficulties getting in the game. We're doing some work on our end and encourage participants to try back later."

Server crashes sometimes happen when a large number of people are playing the same game. Still, players were quick to vent their frustration on social media outlets like Twitter.




Were you affected by the server crash on Tuesday? Leave a comment or tweet me!