Sony just came out with the PlayStation 4 Pro, an upgraded version of the PS4 that's capable of 4K gaming. Microsoft’s plan to bring 4K technology to the Xbox won’t be happening until fall 2017 via Project Scorpio, which executive Aaron Greenberg says is capable of delivering “really true 4K.”

“This will really bring the most powerful console you’ve ever seen,” Greenberg told the crowd in Mexico City during the Xbox FanFest, as per Game Transfers. “It will bring these really true 4K, really incredible visual games that we’ve never seen before on the console.” Greenberg also pointed out the a lot of gamers on the PC spend thousands of dollars to get that same experience and scaling it down into a home gaming console is exactly what Project Scorpio is all about.

Microsoft first announced Project Scorpio back in June during this year’s E3 conference, alongside the Xbox One S. The company hasn’t revealed much about the Scorpio since then. Greenberg also only confirmed that first-party titles will run natively in 4K resolution and that Microsoft will be revealing more details about Project Scorpio come 2017, according to GameSpot.

The Xbox Project Scorpio is said to come with 6TFLOPS of capacity and an 8-core CPU with more than 230GB of memory. This will enable it to run games in native 4K without any visual compromises. Project Scorpio’s powerful innards would also allow it to deliver high-fidelity virtual reality as well.

Just a couple of weeks ago, Xbox engineering lead Mike Ybarra confirmed on twitter that the Project Scorpio will also support Xbox 360 Backwards Compatibility. This means that older titles for the Xbox 360 will be available to play on the Xbox Scorpio as well.

This year, Microsoft released the Xbox One S, a slimmed-down version of the Xbox One. It’s capable of playing 4K videos from streaming services and 4K Blu-Ray discs. However, it isn’t capable of playing games in 4K. Instead, it is only able to upscale full HD 1080p games for 4K televisions with HDR (high dynamic range).