Electronic Art’s “Star Wars Battlefront 2” might be getting additional character customization options in the future. A dataminer was able to uncover what appears to be a new customization menu in the PC version of the game, and it allows users to change the appearance of their characters.

The discovery of the customization options in “Battlefront 2” was made by a Reddit user with the handle uninspired_zebra. The user has a history of leaking information on “Battlefront 2” by digging through the files of the PC verison of the game. The Redditor discovered a hidden menu in the the game where it shows a “Change Appearance” option for an Assault class character. The menu isn’t accessible to everyone, but players should be familiar with it since it’s available for Heroes like Rey, Han Solo and Kylo Ren.

The “Change Appearance” option allows users to change the look of their character based on the game’s six factions. The Redditor also published a YouTube video showing a Galactic Republic clone trooper with eight different skins, six based on legion numbers and two based on planetary locations, as pointed out by Polygon. Meanwhile, Rebel Alliance assault characters have seven options, five of them human, one Sullustan and one Nikto. Uninspired_zebra also found customization options for First Order officers.

In a previous Reddit AMA, the developers of “Star Wars Battlefront 2” did say that character customization was something that they were interested in and asked fans to stay tuned. So far, EA hasn’t announced anything official.

“Customization is something we care about. Believe me, people are constantly sending ideas around the office from all corners of the Star Wars galaxy,” a design director from EA DICE said. “Clone Wars, Rebels, comics, movies, novels – there are some really, really cool designs out there (especially from the Clone Wars era). It’s on our list of things we’re looking at daily, and always top of mind.”

Earlier this week, EA CFO Black Jorgensen addressed the controversy regarding the microtransactions in “Star Wars Battlefront 2,” which has been criticized for being a “pay-to-win” mechanic and being classified as a form of gambling. When asked why EA didn’t simply make microtrasactions based on cosmetic customizations in the first place, Jorgensen said that it would be challenging since it may contend with the current “Star Wars” canon.

“The one thing we're very focused on and they're extremely focused on is not violating the canon of Star Wars,” Jorgensen said, according to GameIndustry.biz. “It's an amazing brand that's been built over many, many years. So if you did a bunch of cosmetic things, you might start to violate the canon. Darth Vader in white probably doesn't make sense, versus in black. Not to mention you probably don't want Darth Vader in pink. No offense to pink, but I don't think that's right in the canon.”

Jorgensen did confirm that EA was already working with LucasArts on how to do cosmetic items in “Star Wars Battlefront 2,” but he didn’t give out any other information on when it will become available to all gamers. Microtransactions for "Battlefront 2" has already been disabled by EA, but the company is still planning on re-launching it at some point in the near future.