The world championship for Riot Games’ multiplayer online battle arena game “League of Legends” came to a close in Seoul, South Korea, Saturday night, bringing 40,000 attendees to the city’s World Cup Stadium. Professional teams Samsung White and China’s Starhorn Royal Club competed in the final match, with Samsung White taking home the championship and $1 million in prize money.

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Last year’s “League of Legends” tournament was held at the Los Angeles Staples Center, but 2014’s competition was moved to the populous city of Seoul. In 2013, 32 million viewers tuned into the tournament on ESPN 3, Twitch and Riot Games’ streaming service. Riot Games has yet to reveal how many online viewers watched Saturday's battle.




Congratulations to the 2014 League of Legends World Champions! #SSW #Worlds #lolesports #LeagueofLegends #RiotGames #Korea #Seoul

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Though competitive e-sports are now taking off in the U.S., professional gamers are household names in South Korea, and video game competitions are already ingrained into mainstream culture.

 Riot Games of Santa Monica, California, launched the title in 2009 for the Mac and PC, and the title currently boasts around 27 million daily players and 67 million monthly players.