“The Witcher 3: Wild Hunt,” which has received a tremendous amount of praise, was recently found to have its own share of issues, specifically for the PC. However, PC players are fortunate for the fast action that developer CD Projekt Red undertook, as patch 1.03 has been effectively released for the PC. Redditor oGenesiss has listed the patch notes taken from the site yesterday.

The fixes include overall improvement in gameplay and user interface (UI) stability, performance and NVIDIA HairWorks mechanics. The PC version also received improved post-process settings, additional gameplay effects and bug fixes involving accidental NPC shots and stamina regeneration.

A patch for Sony PlayStation 4 may be the next thing in line for the developer, as some fans are starting to find a couple of bugs in the game. PushSquare reports that among the issues experienced by PS4 players is the font in the game, which takes away from the experience of playing. Additionally, the framerate has reportedly been fluctuating for the PS4 version.

Both cited issues have been acknowledged by CD Projekt Red. While the developer has promised a patch coming soon, it remains to be seen whether or not the fix for the spotted issues will be included.

Some fans have found quick fixes for some PS4-specific bugs in “The Witcher 3: Wild Hunt.” PlayStation Lifestyle reports that three issues are currently troubling PS4 players. These include the infinite loading scene following the intro, a game-crashing bug with the Gwent card game and the tutorial mode getting stuck.

The fixes are very basic for now. For the first, players are advised to delete and re-download the game. As for the game-crashing bug, players will need to avoid passing it to avoid having to reboot. Unfortunately, the third issue still does not have a fix.

One big issue that may not be improved by patches and updates is the issue on downgrading the graphics of the game. In an exclusive interview with Eurogamer, CD Projekt Red discussed the reasons for the changes seen in the graphics.

While the first few glimpses of “The Witcher 3: Wild Hunt” were captured from PC footage, studio head Adam Badowski said that a lot had to change in the process of development. However, as far as not telling their fans about the downgrade, the developer stated that it was not their intention.

“Maybe we should have shown that [trailer], I don’t know, but we didn’t know that it wasn’t going to work, so it’s not a lie or bad will -- that’s why we didn’t comment actively,” said Marcin Iwinski, studio co-founder to Eurogamer. “We don’t agree there is a downgrade but it’s our opinion, and gamers’ feeling can be different.”

What the developers did assure is that the team is continuing work with the PC. More features ae promised to arrive, starting with the team looking at the community’s feedback to make the game better.

"The Witcher 3: Wild Hunt" comparison clip (Credit: YouTube/IGN)