KEY POINTS

  • "God Of War" is now playable on PC
  • The game's release opened up the possibility of "God Of War Ragnarok" releasing on the same platform
  • Sony launched "Horizon Zero Dawn" on PC in 2021

Following the release of "God On War" on PC, Sony Santa Monica creative director Cory Barlog has shared his thoughts on the possibility of "God Of War Ragnarok" launching on the same gaming platform in the future.

The "God Of War" PC port was released last Friday, and so far, it has received a lot of positive reviews. This is the first time that the game is playable on a non-PlayStation gaming platform.

This move from Sony triggered speculations that the much-awaited game "God of War Ragnarok" could also launch on the PC platform in the future. And while the gaming giant has not yet confirmed if it would indeed release the game's PC port, fans are hopeful that it would be highly likely.

The logo in the teaser trailer for God of War Ragnarok The logo in the teaser trailer for God of War Ragnarok Photo: Sony

Santa Monica Studio director Cory Barlog was recently asked By Game Informer if "God Of War Ragnarok" would have a PC port. Although he did not answer the question directly, he did say that Santa Monica Studio is right now learning some lessons in launching the game on PC.

"I have no idea. Right now, we're taking it one game at a time, kind of looking at each one and determining, 'Okay, is this the best thing?' And we'll gauge how it does. Do people enjoy it? Did we do it right? Is there anything we did wrong? What can we do better in the future if we do this again," the creative director shared. "But at the end of the day, ultimately, it's Sony's decision," he added.

When asked about Santa Monica Studio's role in pushing Sony to launch on the PC platform, Balrog said it was not solely their idea but all of the studios under Sony.

"I think it was the collective of studios all over saying this is a really good idea. We should be looking into this. Eventually, I think it reached that tipping point. When we had sent so many suggestion box suggestions that they were like, “I’m tired of hearing all this. Fine, we’ll do this.” It’s a process. We’re still figuring it out as a company and as individual studios how to do this and what the process and strategy will be," he told the game magazine.

This is not the only benefit of the game's PC port since the changes for the PC port somehow serve as a prelude to greater accessibility in Sony's future titles. The "God Of War" PC features new accessibility settings, which include full keyboard/mouse remapping, auto-sprint, always-on reticle and auto-sprint delay.

"A lot of accessibility features require that you change your pipeline of how you’re creating content. [The PC port] allowed us to go back in and relook at how we were actually constructing some of the underlying code," Mila Pavlin, Santa Monica Studio’s UX and accessibility lead, told PC Gamer.

This is not the first time that a Sony game was released on the PC platform. Games like "Horizon Zero Dawn" debuted on PC in 2021 followed by "Day Gone" in the same year. Sony is now preparing to launch "Uncharted: Legacy of Thieves Collection" on PC sometime in early 2022.