KEY POINTS

  • "Space Marine 2" will see the Ultramarines fighting against Leviathan Tyranids
  • The game will be developed by "World War Z" developer Sabre Interactive
  • The release date of the game has not been revealed so far

After 10 long years, Relic Entertainment’s third-person action-adventure game “Warhammer 40k: Space Marine” is finally getting the sequel that fans have been longing for.

A cinematic trailer was revealed during The Game Awards 2021 that showcased a few of the things players can expect from the upcoming game. Much like the first game, players will be dropped into a besieged world of the Imperium of Man as an Ultramarine.

Instead of the grizzled greenskin hordes of the first game, “Space Marine 2” will pit players against the Tyranids of Leviathan, one of the largest of the alien swarm’s Hive Fleets. Captain Titus returns as the main character in “Space Marine 2” together with two other marines whose identities remain unknown.

The trailer did not reveal much in terms of gameplay or story specifics, but the game is expected to be another third-person hack-and-slash adventure with visceral combat against tons of enemies. The original “Space Marine” featured both ranged and melee combat with the iconic weaponry of the Adeptus Astartes from the “Warhammer 40k” franchise such as the Chainsword, Bolter and Thunder Hammer.

It would be interesting to see how Tyranids will act in “Space Marine 2” compared to the Orks of the first game, as the two factions have very similar behaviors despite their significant differences.

Warhammer 40k Space Marine 2 will feature Tyranids of Hive Fleet Leviathan
Warhammer 40k Space Marine 2 will feature Tyranids of Hive Fleet Leviathan Sabre Interactive

Speaking of differences, one notable change for “Space Marine 2” is its developer. Sabre Interactive, the dev behind the successful video game adaptation of “World War Z,” will be spearheading the development for this game instead of Relic Entertainment. “Space Marine 2” will be published by Focus Home Interactive.

Sabre Interactive’s experience with building their previous horde shooter might hold some credence when it comes to crafting encounters against the Tyranids, as the alien faction relies heavily on swarm tactics and overwhelming force in the form of heavily-mutated living weapons. Whether or not the dev will take some cues from “World War Z” is yet to be seen.

Unfortunately, the trailer didn’t come with a release date announcement, so fans will have to keep their excitement in check as the world enters the dawn of a new year.