KEY POINTS

  • Portal Mode is a sandbox-style feature that lets "Battlefield" players create their own gamemodes
  • This mode features assets from four different "Battlefield" games remade for the latest version of Frostbite
  • Fan-favorite maps have been remade and remastered for Portal mode

During EA Play, Electronic Arts revealed Portal mode, a new sandbox-style game mode for “Battlefield 2042” that essentially merges four different “Battlefield” games into one complete and highly customizable package that the community can play around with.

Portal mode offers a completely new way to enjoy “Battlefield” that’s made by Ripple Effect, formerly known as DICE LA. In a way, it’s similar to “Far Cry’s” Arcade mode that lets players create their own custom maps and game types. However, “Battlefield 2042” takes this one step further by giving players an extremely large scope of toys to play with.

This mode features assets from four different games in the series: “Battlefield 3,” “Bad Company,” “Battlefield 1942,” and of course, “Battlefield 2042.” Assets include weapons, character models, maps, sounds, vehicles and more.

The level of freedom in Portal Mode is unprecedented, but as Ripple Effect general manager Christian Grass said in the presentation, there are some nuances.

Battlefield 2042's Portal Mode features fan-favorite maps from the Battlefield franchise Battlefield 2042's Portal Mode features fan-favorite maps from the Battlefield franchise Photo: Electronic Arts

Portal mode maps will include fan-favorite classics like Valparaiso, Caspian Border, Noshahr Canals and Arica Harbor. The El Alamein and the Battle of the Bulge maps from “Battlefield 1942” have also been remade for the Frostbite Engine with level destruction enabled. All of the epic-scale maps from “Battlefield 2042” are also available.

Portal mode curators and game hosts can start servers on any map featuring any combination of factions. Players who are savvy enough can also try their hand at editing the game’s logic code via an in-game editor to create their own custom game modes like a melee-only match with shock paddles or a demolition derby with C4-strapped vehicles.

However, Grass noted that there is no level editor, so players will have to make do with what’s available.

Weapons, vehicles and uniforms from all “Battlefield” eras are available in this mode, and the sheer amount of freedom players have when it comes to altering the game’s very code means that Portal mode serves as the home for remastered versions of the three previous “Battlefield” games that it includes.

According to the developers, more content will be made available in the future, potentially giving “Battlefield 2042” an incredibly long lifespan if executed properly.