KEY POINTS

  • "Splitgate's" open beta reached over 65,000 concurrent players 
  • The game's servers failed to accommodate the large wave of beta testers
  • 1047 Games will upgrade its servers in time for the game's launch 

Upcoming online arena FPS “Splitgate” was recently forced to shut down its open beta after experiencing an unprecedented influx of interested players, causing servers to buckle under the pressure. In response, the developers promised to improve the quality of their servers to accommodate the massive wave of players.

“Splitgate” is set to receive significant server upgrades Tuesday, according to a statement from 1047 Games on Twitter. Players will not be able to log into the game until maintenance is finished.

The developers also teased a big announcement that’s coming this week.

Originally, the game servers were only built to handle up to 65,000 concurrent players, according to 1047 Games. This maximum cap was breached during the beta’s launch, causing drastic instability.

The developers managed to ease the congestion a bit by introducing several small optimization patches and a queue system, but ultimately, they decided that a bigger upgrade was required.

The open beta originally launched on July 13 and steadily gained traction until servers couldn’t handle any more new players. “Splitgate’s” sudden spike in popularity also earned it Rank 1 status in the Microsoft Store, PS Store and Steam.

Splitgate combines Halo and Portal to create an insanely fast online arena shooter that rewards mechanical skill and quick thinking Splitgate combines Halo and Portal to create an insanely fast online arena shooter that rewards mechanical skill and quick thinking Photo: 1047 Games

“Splitgate” is an upcoming free-to-play arena shooter that mixes the fast, frantic and skill-based shootouts of the “Halo” series and the mind-boggling quantum puzzle solving of “Portal,” creating extremely chaotic arena matches that reward both mechanical skill and creative playmaking.

The game’s fast-paced gunfights and high-degree of spatial manipulation allows for momentum-based movement and creative kills. Players can soar through the air by falling in portal loops, shoot munitions and ordnance through portals and more.

“Splitgate” features the standard array of “Halo-like” weapons, including an assault rifle, SMG, shotgun, sniper rifle and semi-automatic DMR. Whatever the game lacks in terms of the variety of its weapons is compensated by the sheer freedom and fun of going up against players in a totally unique style of FPS.

The game’s developer, 1047 Games, is a small five-man team that has since expanded into a 25-man organization. “Splitgate” will officially re-launch on Tuesday as well, coinciding with the server updates.