Microsoft finally unveiled Project Scorpio this week as the Xbox One X at its E3 2017 press conference. Xbox boss Phil Spencer was interviewed about the new console, saying the PS4 Pro is an Xbox one S competitor, not an Xbox One X.

“I look at [PS4] Pro as more of a competitor to [Xbox One] S than I do to Xbox One X. This is a true 4K console,” Spencer told Eurogamer. “If you just look at the specs of what this box is, it's in a different league than any other console that's out there. When I think about techniques to somehow manufacture a 4K screen like what some other consoles try to do, this is different than that.”

Xbox One X Vs PS4 Pro Specs

Spencer then went on to say that the Xbox One X feature 40 percent more GPU and a larger, faster RAM. This is true as the Xbox One X does feature a customized AMD graphics capable of 6 teraflops of performance alongside 12GB of GDDR5 RAM.

As for the PS4 Pro, it comes with an AMD Polaris graphics with 4.2 teraflops of performance and 8GB of GDDR5 RAM. The Xbox One S on the other hand comes with a 914MHz AMD graphics and 8GB of GDDR3 RAM, according to GameSpot. On paper, it’s clear that the PS4 Pro is competing with the Xbox One S, rather than the Xbox One X.

The Xbox One X will arrive on Nov. 7 with a $499 price tag, which is $100 more than the PlayStation 4 Pro. It seems clear that Microsoft isn’t worried about that price gap between the two consoles since the company doesn’t see them as direct competitors. “But I will say price is critical. The majority of our consoles that are sold next year will be [Xbox One] S. That has always been the plan," Spencer said.

Xbox One X Microsoft's Project Scorpio was announced at E3 2017 as the Xbox One X. Photo: Microsoft

Although the Xbox One X will indeed outperform the PS4 Pro, Microsoft kind of lacked some major first-party AAA titles during its E3 2017 announcement. The company did announce “Sea of Thieves,” “Crackdown 3,” “State of Decay 2” and “Forza Motorsport 7,” but all of those were already known about prior to E3 2017.

Eurogamer also asked Spencer why they didn’t announce a “standout” first-party or exclusive game to have fans excited over the Xbox One X. “The focus I had on this show was games you’re going to get to play in the next year. We're focusing on Xbox One S and Xbox One X and the games you're going to play,” Spencer said.

“Frankly, I loved the fact I didn't have to bring out ‘Gears’ and ‘Halo’ just to say, hey. People know we have ‘Gears’ and ‘Halo’ in our portfolio, and we're working on other things that aren't on this list…”

Spencer also added that he’s been focused on hardware innovation, and that the Xbox One S and One X are the great products of that work. He also said that he was spending a lot of time on Microsoft’s first-party games, and that they’ve already “signed some things” that they haven’t announced yet.

“I could stand up and show some videos of things I think might come in the next three years. We had 42 games, 22 of them with console exclusivity that I could put on-stage that all are games where you could see the dates for them and when they're coming,” Spencer said. “People want to know what the roadmap in the future looks like, and that's my job to deliver it to them. And I will.”