• Both as a standalone and part of "Halo: The Master Chief Collection," "Halo 3" officially released for PC today
  • “Halo 3” features support for 4K / 60+ FPS visuals, ultrawide monitors, FOV customization. and more
  • As part of "Halo: The Master Chief Collection," “Halo 3: ODST” and “Halo 4” will get their own standalone releases in the near future

“Halo: The Master Chief Collection” officially welcomes “Halo 3” to the PC fold today.

“Halo 3” is a part of “Halo: The Master Chief Collection” although it is also available as a standalone like “Halo Reach” was in December 2019 and “Halo: Combat Evolved” was in March and “Halo 2: Anniversary” in May 2020. The standalones cost $10 each while the collection is priced at $40.

Video Games Chronicle reports that according to developer 343, “Halo 3” for the PC was planned to officially unlock on Tuesday, July 14th, at 10:00 a.m. PT via Steam, the Microsoft Store, and Xbox Game Pass for PC. However, the Steam version appears to have been made available early.

PC gamers can rejoice because the PC version of “Halo 3” features support for 4K / 60+ FPS visuals, ultrawide monitors, FOV customization. and more.

After the release of “Halo 2,” the rest of the games included in “Halo: The Master Chief Collection” will subsequently get staggered PC releases in chronological order. That means “Halo 3: ODST” and “Halo 4” will get their own standalone releases in the near future.

The PC versions are being developed by 343 Industries in partnership with Gears of War co-developer Splash Damage and Ruffian, which is known for its work on the “Crackdown” series.

Microsoft recently confirmed an earlier report by Video Games Chronicle that it will hold its Xbox Games Showcase on Thursday, July 23.

That event is significant as it will see the premiere of the first gameplay for “Halo Infinite. That 343 shooter is one of the games primed to launch alongside the Xbox Series X during the 2020 holiday season.

See a full list of "Halo 3" features below, via the game’s developer.

  • (PC) Forge is now available for "Halo: Reach," "Halo 2: Anniversary," and "Halo 3."
  • "Halo 3" Forge has been updated with new features, including Object Physics, rotation, coordinate snap and precision edit tools.
  • "Halo 3" and "Halo: Reach" Forge pallets have been expanded with new objects and budget increases.
  • "Halo 3," "Halo: Reach," and "Halo 2: Anniversary" Forge tools have been updated with a new “Toggle Rotation Axes” feature adding toggleable rotation around World and Local axes. Note: This is planned to be added to "Halo 4" at a later date.
  • Updated season unlock flow to feature non-linear unlocks per page and added Season 2 featuring 30 new nameplates, 46 new H1 Weapon, and 18 H1 Vehicle skins.
  • Challenges are now available to complete across all available titles. Note: Campaign Challenges are currently not supported in Halo 4: Spartan Ops.
  • New spartan customization 3D model viewer for "Halo 3."
  • Updated Skill Rank backend for Ranked Matchmaking. This resolved a long-standing rank reset issue and has required us to reset all ranked playlists to 1.
  • “Highest Lifetime” rank is now displayed for rotational hoppers that are no longer available.
  • "Halo: Reach" and "Halo 3" audio has been updated.
  • New Acrophobia skull for "Halo 3."
  • “Dual Wield Inversion” has been added as a toggle for players who wish to disable the title from switching the “primary fire” weapon to your left-hand while dual wielding in "Halo 2" or "Halo 3."
"Halo" was one of Xbox's biggest successes according to former Chief Xbox Officer Robbie Bach. Bungie