Video games often feature some of the most moving storylines that remain etched in player’s memories even long after they’ve finished the game. These video games connect with players in ways that go beyond the controller and the screen; they become part of these players’ lives.

Hideo Kojima’s upcoming game “Death Stranding” seems like it’s going to be one of those games, if Sony’s Shuhei Yoshida’s words are anything to go by. The Sony Interactive Entertainment Worldwide Studios President, speaking in an interview with Japanese site Dengeki Online (translated by DualShockers), revealed this to be so.

At first, Yoshida merely described what’s it like to play the game. He said that although he already spent 10 hours playing the game from the start, it still feels like the game is only starting. Obviously, Kojima and his team worked hard to make their first post “Metal Gear Solid” as big as it can be.

Yoshida also described how Kojima showed him a lot of ways to use the tools that Sam Porter Bridges (Norman Reedus’s character) has access to. These tools, he said, can be used in ways that he didn’t think of doing by himself.

After describing his experience with the game, Yoshida also shared his impressions on the anticipated video game’s story.

“I’d compare the story to a really well done Netflix original series,” Yoshida said. “It feels like I reached only half of that series, and there are still many possibilities for what could happen next.”

The Sony President also hinted at the idea that “Death Stranding” will be an emotionally moving title.

“Also, I heard you’ll definitely cry when reaching the second half of the game. Kojima Productions’ staff told me this, and even the debuggers at Sony told me this as well,” he said.

Yoshida didn’t give any details as to why players will “cry” upon reaching the second half of the game. He didn’t say if players will be crying tears of joy because of good things in the storyline, or if players will cry after getting killed by the monsters in the game. He also didn’t say if the “cry” there had anything to do with the Bridge Baby inside the jar placed in front of Sam’s chest.

Whatever the case, it appears that Kojima Productions is working hard to make “Death Stranding” a real hit. Stay tuned for more details as they come.

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Sony's Shuhei Yoshida said "Death Stranding" will make players cry. PlayStation.Blog / Flickr