fortnite
Game enthusiasts and industry personnel visit the "Fortnite" exhibit during the Electronic Entertainment Expo E3 on June 12, 2018 in Los Angeles. Christian Petersen/Getty Images

You would think following disasters like NathanCon or Fyre Festival, event organizers would do everything to ensure their functions are successful. That wasn’t the case for "Fortnite" Live, an unlicensed "Fortnite" event in Norwich, England, which understaffed and underprepared for the nearly 3,000 people in attendance earlier this month.

Now, on the heels of the failed event, Epic Games is suing organizers for using the game’s imagery and name without permission.

The ticketed event was billed as the “ultimate 'Fortnite' battle royale” which included dance parties, archery ranges, stations to play "Fortnite," and ways to watch some of the biggest "Fortnite" streamers and YouTubers. However, there was little room to participate in activities and the event charged people to use the computers set up to play "Fortnite," a free-to-play game, The Guardian reported.

Epic’s lawsuit proves that they aren’t happy its hit game was associated with the event. A rep from Epic Games told Kotaku in a statement, “The quality of our player experience is incredibly important to us, whether it’s inside the game or at official public events like last year’s 'Fortnite' Pro-Am.”

The lawsuit has also forced the group behind "Fortnite" Live, Exciting Events, to cancel two other planned "Fortnite" functions. But given the reactions on social media to its first attempt at a "Fortnite" party, Epic might have done Exciting Events a favor.