'League Of Legends'
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Riot Games has released the patch notes for "League of Legends" 3.10. This patch will bring a whole host of changes to multiple champions, items, jungling and more. Let's take a closer look at what's coming with the newest "LoL" patch.

Changes to Master Yi


Health per level will be increased from 86 to 92. While his base mana per level will increase from 36 to 42, Master Yi will start the game with less mana overall: 180 as opposed to 199. Master Yi's base armor will be decreased from 16.3 to 15, and his armor per level will fall from 3.7 to 3. Master Yi's attack speed will also be slower, falling from 2.98 percent per level to 2.75 percent per level.

Double Strike

Every fourth consecutive basic attack, Master Yi will attack twice, dealing 50 percent damage on the second strike.

Alpha Strike

Master Yi becomes untargetable and dashes to up to 4 units, dealing 25/60/95/130/165 (+1 total attack damage) physical damage per rank and 75/100/125/150/175 bonus damage to minions per rank. Alpha Strike can critically strike for 60 percent of Master Yi's total attack damage. This spell's cooldown is reduced by one second each time Master Yi performs a basic attack as well. Alpha Strike's mana cost will be 70/80/90/100/110 per rank, while the spell cooldown will be 18/17/16/15/14 per rank.


Master Yi channels for 4 seconds, gaining 40/45/50/55/60 percent damage reduction per rank and healing for 30/50/70/90/110 (+0.3 ability power) health per second per rank. Healing is increased by one percent for every one percent of health that Master Yi is missing. The damage reduction is halved against turrets. Mana cost is 50/65/80/95/110 per rank. Spell cooldown is 35 seconds.

Wuju Style - Passive

Master Yi gains 7/9/11/13/15 percent attack damage per rank.

Wuju Style - Active

Master Yi deals 10/15/20/25/30 (+0.1/0.125/0.15/0.175/0.2 total Attack Damage) true damage on hit for 5 seconds per rank. Wuju Style's passive bonus is lost while the skill is on cooldown. Mana cost is 0 and spell cooldown is 18/17/16/15/14 per rank.

Highlander - Passive

When Master Yi kills a champion, the cooldowns on his basic abilities are reduced by 18 seconds. Cooldowns are reduced by half that amount for assists.

Highlander - Active

Grants Master Yi 30/55/80 percent attack speed and 25/35/45 percent movement speed for 10 seconds. If Master Yi scores a kill or assist while Highlander is active, Highlander's duration is extended by four seconds. The spell will cost 100 mana and have a 75 second cooldown.

You can read about all the changes coming in "League of Legends" 3.10 here.

What do you think of "League of Legends" 3.10? What are you favorite changes? What do you think of the changes to Master Yi? What changes do you wish Riot Games would make to "League of Legends?" Sound off in the comments below.